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IServerPoolManager Methods

[This is preliminary documentation and is subject to change.]

The IServerPoolManager type exposes the following members.

Methods
  NameDescription
Public method void AddNetServersToPool(Int64, Int64)
Adds a server to a pool
Public methodInt64Create(T)
Creates a new instance of the entity
(Inherited from ICreateableT.)
Public method void Delete(Int64)
Deletes an entity with a specific Id
(Inherited from IDeletableT.)
Public methodIDetailsableTDetails(Int64)
Get details for entity with specified Id
(Inherited from IDetailsableT.)
Public methodBooleanDoesPoolContainsServerType(Int64, ServerType)
Checks if a pool contains a server type
Public methodIEnumerableTGetAll
Retrieves every entity
(Inherited from IGetAllableT.)
Public methodIEnumerableT, T: INetServerGetAllNetServer
Returns all net servers
Public methodIEnumerableT, T: IExtendedNetServerGetComputedNetServers(Int64)
Returns computed net servers
Public methodINetServerGetNetServerDetails(Int64)
Returns server details
Public methodIEnumerableT, T: INetServerGetPoolMembers(Int64)
Returns members of a pool
Public methodBooleanIsMonitoringServiceActiveOnServerPool(Int64)
Checks if there is a monitoring service active on a pool
Public methodBooleanIsNameUnique(T)
Checks if the name of a dto is unique
(Inherited from IUniqueNameT.)
Public methodBooleanIsNetServerInUse(INetServer)
Checks if the net server is in use
Public methodBooleanIsServerPoolInsynchronizationMode(Int64)
Returns if the pool is in syncronization mode or not
Public methodIEnumerableT, T: INameableListTop100ByName(String)
Returns the top 100 servers starting with specified name
Public method void RemoveNetServerFromPool(Int64, Int64)
Removes a server from a pool
Public method void SetPoolMemberAsSynced(Int64, Int64)
Public method void TriggerSynchronizationForPool(Int64)
Triggers a syncronization for a pool
Public method void Update(T)
Updates an entity with new values.
(Inherited from IUpdateableT.)
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See Also